ArtPearl opened this issue on Feb 16, 2009 · 9 posts
FrankT posted Mon, 16 February 2009 at 8:14 PM
I tried a few things out to do with this a while back. I have a feeling it depends on the scene to be honest. I set one up, did the prepass stuff and then started messing around. After a while of moving lights/props etc. I noticed that the test renders had some really weird shadow artefacts so I recalculated the indirect lighting and they disappeared. If I do much to the lighting, I'll usually get it to recalculate the lighting though - seems to me that would definately throw the map (or whatever it is) out of whack