Believable3D opened this issue on Feb 17, 2009 · 8 posts
pjz99 posted Tue, 17 February 2009 at 1:14 AM
Is this with the default morph, or have you spawned a new set of morph targets in some way? This kind of thing can happen when you've used a "morph" that is actually a bone scale change, and most scripts that auto-spawn morph targets on all body parts will filter out the bone scale change.
Figure Height doesn't work with DAZ figures for sure, other figures by EF "maybe".