redtiger7 opened this issue on Feb 17, 2009 ยท 20 posts
svdl posted Wed, 18 February 2009 at 12:39 PM
You can squeeze an extra GB of RAM out of XP 32 bit by using the /3GB startup switch in boot.ini. Poser 7 then can use up to 3 GB of RAM. That may be enough to render your scene.
The /3GB switch doesn't always work. A lot depends on how your graphics card wants to be addressed.
Switching to a 64 bit OS (either VIsta 64 bit or XP Pro 64 bit) will expand the amount that Poser 7 can use to 4 GB, for both Poser.exe and FFRender.exe.
If you have Poser Pro, FFRender64.exe will kick in if you render in a separate process on a 64 bit OS, and then the maximum addressable memory will be something like 128 GB.
A couple of days ago I rendered a scene that took up to 16 GB of virtual memory during the render. Quite a lot of swapping, since I "only" have 8 GB of physical RAM in the system, but the render finished alright, after 2 days. Sadly, the results weren't what I wanted...
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