Forum: Poser - OFFICIAL


Subject: applying morph targets wigs out the scale of the .obj

eyeorderchaos opened this issue on Feb 19, 2009 · 39 posts


Morkonan posted Thu, 19 February 2009 at 11:30 PM

Quote - Oh, and it can't be scaling because remember, the objects are the same size when you import them side by side. It's almost as if it's the strength ( parameter dials) that's doing it somehow, because the stronger you make the effect the more the head grows large (or inverted and large for negative direction).  

Just a couple of coppers.. I've noticed that "Morphforms" can give one headaches.  Are there any V4/etc "Morphform" body morphs enabled on either the target object or when you exported the original prior to editing it?