Forum: Carrara


Subject: Help with plank shader, or will someone please smack me with a cluebat

ptsulli opened this issue on Feb 20, 2009 ยท 11 posts


nruddock posted Fri, 20 February 2009 at 5:57 PM

Quote - what is a plank shader??

I assume it's a wood shader for a plank.

To get the grain to go in a different direction, the usual thing to do in a procedural shader would be to apply a transformation (rotate and scale) to the UVW coords that drive the pattern (and possibly the noise source).

The wood shaders that come with Carrara have a "Direction" property which sets the major axis of the pattern.