odf opened this issue on Feb 06, 2009 ยท 49 posts
Diogenes posted Mon, 23 February 2009 at 4:36 PM
Hi again,
Another thought. The perceptions of the user base. The vast majority of users have no concept of any of the processes used to create the figures for Poser or D/S. Most users believe that larger textures are better, many also believe that the more poly's the more detailed the model. So 5 or 6 very large texture maps are a big selling point for many in the user base, and merchants are going to support what sells. So how to go about changing the user base perceptions?