mojoDallas opened this issue on Feb 24, 2009 · 7 posts
mojoDallas posted Tue, 24 February 2009 at 8:16 PM
Thanks for the tips. I like the idea of adding a puddles layer either through a distribution map or just by mixing materials. I also will try the metal for relectivity.
Hardware: Cyberpower PC, 2 - i7-3970X CPU @3.50 GHz (12 Total Cores), 32 GB RAM, 2 - GeForce GTX 690 $GB Video Cards, 2 - Viewsonic V3D231 23" Monitors
Software: Poser Game Dev, Vue xStream 2014, 3ds Max 2014, Maya 2014, Mudbox 2014, Corel PaintShopPro, Unreal Engine 4, Iron Python