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Blender F.A.Q (Last Updated: 2024 Nov 24 8:44 pm)
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Okay, so let's say I wanted to make 10-30 frame optimized animations that are posed/keyframed in Poser and then exported to Blender for rendering....
Would I have to export the entire mesh for each pose?
Is there some type of converter/format to where I can save the state of blender models with dynamic cloth/hair or at least quickly bundle a bunch of them into one file to export to blender?
I'm really not interested in re-rigging -- maybe there is a plug-in to hook up blender's renderer (or one compatible with blender's or blender-like plugins) to poser?