RobynsVeil opened this issue on Jan 24, 2009 · 490 posts
bagginsbill posted Wed, 25 February 2009 at 5:16 PM
Edit a simple material with no nodes.
Put RGB 127, 127, 127 into the Diffuse_Color.
Put RGB 128, 128, 128 into the Specular_Color.
Save this material in your library.
Using a text editor, go find that MT5 file and open it and look inside.
KdColor 0.498039 0.498039 0.498039 1
KaColor 0 0 0 0
KsColor 0.501961 0.501961 0.501961 1
The KdColor is the diffuse color - notice it is not .5.
The KsColor is the specular color - notice it is not .5.
What is .498039? It is 127 / 255
What is .501961? It is 128 / 255
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