That's comin' along really nicely, noviski.
I've been having some success with putting a spherical fire object into the mix. This is what I've tried, FWIW:
- Scale the fire object small, about 1 percent, and move it below the ground plane (or somewhere else out of site) at frame zero. Make sure the fire doesn't catch or give shadows.
- Add a bulb to the scene, at the same location as the fire and parented to the fire. Set the bulb's intensity to zero.
- At the frame before the explosion starts, set a keyframe for the fire.
- At the next frame, move the fire to the center of the explosion. Scale the fire a little bigger, and increase the intensity of the bulb.
- Over the next few frames (depending on the extent of the explosion) scale the fire and intensity of the bulb up, then back down.
- After the last frame where the fire should appear, move the fire back to where it was (hidden, scaled small, bulb intensity off).