odf opened this issue on Oct 27, 2008 · 13933 posts
odf posted Fri, 27 February 2009 at 8:05 PM
Quote -
shante - the way you fix it is actually a cr2 hack. you change the scale scale in the hands and feet to scale propagatingScale. don't take my word for the precise change in code, though, search for it in the forums.
That's a good point. Mike (phantom3D) already mentioned the propagatingScale option to me, which I didn't know about. I'll definitely try to make Antonia's parts scale well. It's not too hard, and it can be very useful, so there's really no excuse besides laziness for not setting up the scaling zones properly.
Also thanks for both the editor links. I'll try cr2editor first, and if I end up thinking I need something more sophisticated, I'll buy the other one.
-- I'm not mad at you, just Westphalian.