3DNeo opened this issue on Feb 28, 2009 ยท 32 posts
bagginsbill posted Sat, 28 February 2009 at 5:50 PM
But there's a trick here - the same ghost trick as the other thread. I just changed the shader to generate a more realistic and monotone figure.
If you do this with multiple bounces and multiple layers of refraction or transparency, you would see his body under the clothes, and you'd see his arm behind him. You'd see his eyeballs and teeth inside his head. The requirement is that it LOOKS like it is a separate opaque render, composited with the other stuff as a whole. Not the same as seeing through the shirt, then the chest, then the arm.
Because of the way i did it, once a ray goes into him, it doesn't see the rest of him - it only sees what's behind him.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)