Forum: Poser - OFFICIAL


Subject: Specular maps

Believable3D opened this issue on Mar 06, 2009 ยท 30 posts


ice-boy posted Sat, 07 March 2009 at 5:39 PM

i think you once in an old thread said that you would need a node where you could make your own rays. that way you could do true subsurface scattering?