Forum: Carrara


Subject: Carrara Explosions

noviski opened this issue on Feb 27, 2009 · 19 posts


pauljs75 posted Tue, 10 March 2009 at 11:00 AM

These are pretty neat! It's an effect I've been considering playing with. Any tips or suggestions from your experience in making these?

Sometimes when considering how animating this kind of stuff works, it makes me wish Carrara had the volumetric shaders and their associated properties from Bryce. (DAZ does have that code floating around in their inventory somewhere, but I wouldn't have a clue whether they could port it over.) It may seem redundant compared to how Carrara handles and produces clouds, but I think in other ways it's a lot more flexible. Imagine being able to resize a torus or any other shape with its volume rendered as smoke/dust/particles, and you'd get how handy that would be.


Barbequed Pixels?

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There might be something worth downloading.