geep opened this issue on Mar 09, 2009 · 73 posts
geep posted Wed, 11 March 2009 at 1:24 PM
~ The Main Camera ~
The Main Camera rotates around the center of the Poser studio ...
... unless we change a camera's DollyX, Y, or Z parameter.
Note - The Aux Camera is like a secondary Main Camera.
~ Orthographic Cameras ~
There are 6 orthographic cameras, e.g., Top, Front, Left, Right, Back, Bottom.
"Ortho" means straight and ...
"graphic" means visual presentation or picture so ...
... the Orthograpic Cameras give us a straight view with only two dimensions (2D).
The Orthograpic Cameras show no depth, i.e., no Z Axis.
Note - Everything in the Document Window will appear the same size regardless of it's distance from the camera.
~ The Face and Hand Cameras ~
The Face and Hand Cameras rotate around the Face and Hands, respectively.
~ The Posing Camera ~
The Posing Camera rotates around the center of the figure.
~ The Dolly Camera ~
The Dolly Camera is the only camera that rotates around itself.
It works just like a real Hollywood camera.
Practice using the different cameras to learn their features.
~ The Flyaround View ~
While this is not really a camera, per se, it can be used to very quickly see everything that is loaded in the studio. Click the Icon to start the View then move the mouse to change the view. Exit the Flyaround View by clicking outside the Document Window.
Now ...
Let's see if we can shed a little light on Poser's "Lights" ... Next ...
Remember ... "With Poser, all things are possible, and poseable!"
cheers,
dr geep ... :o]
edited 10/5/2019