odf opened this issue on Oct 27, 2008 ยท 13933 posts
Faery_Light posted Thu, 12 March 2009 at 1:57 AM
Hmm, I don't fully understand ambient occlusion. How would I apply it to the nostrils? Or is it applied to the whole figure? When I do renders and want soft shadows I use it with ray trace shadows. If it gets rid of nostril glow without that darking the nostril whole on the maps, I'm ready to use it. :)
Let me introduce you to my multiple personalities. :)
BluEcho...Faery_Light...Faery_Souls.