Forum: Freestuff


Subject: Lost Ruin freebee

binhotinto opened this issue on Mar 10, 2009 · 7 posts


Morkonan posted Fri, 13 March 2009 at 2:18 AM

Quote - > Quote - Can you post a pic of the effect you're describing?

One thing you probably need to do is to adjust the crease angle as well as turn off "Smooth Polygons" under the object menu.  Adjust the crease angle to something like 30 or so with Smooth Polygons turned off/unchecked.  The crease angle is used in several other calcs so it also usually needs to be adjusted.

the link to the test renders is http://www.lullys.com/!!!!temp/BLpoly.jpg one with and one without smooth polygon checked, 

Double-click on the pillar object or select the object and choose from the main menu.  Then, check the object to be sure "Smooth Polygons" is unchecked in the Object's Properties menu AND the "Crease Angle" is set to around 30 degrees or so.   That's usually as low as you want to go on the crease angle, otherwise things can get blocky/too sharp looking.  You can start with 42 deg and go down from there if you want which may get you good results right off the bat.  Sometimes, it takes some tweaking.  Do that with each pillar.