ThrommArcadia opened this issue on Mar 12, 2009 · 14 posts
noviski posted Fri, 13 March 2009 at 9:45 AM
I see you're using a Multiply operator at your Glow channel (Texture Map + Value). You can try this: Just keep the Texture Map and maybe decreasing the Brightnes of the Texture (slider button at these channel's tab). Sorry, my English sucks, but I hope you can understand my suggestions... :(