Forum: Poser - OFFICIAL


Subject: what are these marks?

Believable3D opened this issue on Mar 12, 2009 · 59 posts


bagginsbill posted Fri, 13 March 2009 at 2:05 PM

Quote -
but my assumption in that situation would be that a rendering engine would raise the whole polygon rather than have the middle sink.

Why would you assume that? This is a "saddle shape" and I can see a bunch of them on the crease where the neck joins the jaw, whether you morph or not. Any time you get longitudinal meridians forming a peak and latitudinal meridians forming a valley, you get a saddle shape. It's very common.

Poser generally handles these just fine. However, any time you deform them, either by displacement or even virtually deform them using bump, it gets a little squirrely. Also, I really haven't ever seen these except as shadow artifacts. Everything I've seen was related to shadows.

Have you been methodical? Like you haven't shown us step by step what you did and what you got, so I can't help.

If it were me, I'd go down to ONE infinite light with shadows off and render. Based on whether I see the artifact or not at that point, I'd make another decision.

(NOTE: EDITED FOR TYPOS)


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