Forum: Poser - OFFICIAL


Subject: Dragon Texture

TMGraphics opened this issue on Jul 05, 2001 ยท 8 posts


TMGraphics posted Fri, 06 July 2001 at 11:01 PM

The VIO6 Remap evolved due to the "stretchies" on the Zygote(Daz3d) Dragon when rendering with the standard texture. It was remapped by VIOMAR and myself to fix this. If you look at the standard dragon render the face, arms, legs, wing bones, hands, etc. stretch across the surfaces due to the layout of the original template and the mapping method of Poser. This stretching is fixed with the Vio6 version. TMGraphics