odf opened this issue on Oct 27, 2008 · 13933 posts
odf posted Mon, 16 March 2009 at 4:15 AM
Here's the brow mesh rendered on top of the face, so you can see where it goes. I think the middle line is a good starting point. But as always with textures, I imagine you'll have to go through a lot of trial and error to find the perfect placement.
The lashes are very easy: just draw a vertical lines for each hair. Inside is inside and outside is outside. In other words: the UVs for the upper lashes go from the center upward, the ones for the lower lashes from the center downward. The outer corners of the eye correspond to the outer edges of UV space.
-- I'm not mad at you, just Westphalian.