Forum: Poser - OFFICIAL


Subject: When will truly human figures be available to the common 3d hobbyist?

UofOstudent opened this issue on Mar 15, 2009 · 29 posts


RorrKonn posted Mon, 16 March 2009 at 7:11 AM

UofOstudent

I know you want a anser like 5 years.

but we can not say that because we do not no wen Poser or D/S will get desent hair,render engines ect ect.

 

dynamic hair in poser might help maybe.

textured hair is kool for games but not the best realist renders.

a lot of nice renders in Vue.

 

not video but for stills you can get a lot out of a 2D app tweaking renders.

 

app's like C4D do use low polymeshes but then thay are subdivided and then thay get a micro displacemtn map.so in the final render the charater would have a polycount of a million or two.

$ 10,000 for hardware software + years to learn it all and get good at it all.

we do not do all this for hoby stills but for pro videos.

it would be a bit of a over kill for a render to show off.

 

You can not compare Poser ,zBrush ,C4D thay work nothing a like.

 

but you can get a killer renders out of Poser, D/S & Vue.

just practise at render settings with defrent render engines and lights are very importaint.

tweaking with a 2D app always doable. 

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