Forum: Poser - OFFICIAL


Subject: Avoiding the "bone flipping" symmetry bug when rigging

pjz99 opened this issue on Mar 18, 2009 ยท 38 posts


pjz99 posted Thu, 19 March 2009 at 2:48 AM

Mike if you look through the Top camera or Left/Right cameras, if the spherical falloff zones for opposed joints like left shoulder/right shoulder do not overlap absolutely perfectly then that is a serious problem - the rig will not produce a symmetrical deformation (SP3's leg rig e.g.).

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