Forum: Poser - OFFICIAL


Subject: Avoiding the "bone flipping" symmetry bug when rigging

pjz99 opened this issue on Mar 18, 2009 · 38 posts


Diogenes posted Thu, 19 March 2009 at 3:03 AM

Yes X and Z  rotations for the fallof zones will be 180 on one side while on the other they will be 0. It's always that way.


A HOMELAND FOR POSER FINALLY