Forum: Poser - OFFICIAL


Subject: Antonia - Opinions?

odf opened this issue on Oct 27, 2008 · 13933 posts


odf posted Thu, 19 March 2009 at 6:10 AM

dph: I don't quite agree that we need the same UV mapping for every figure, but I'd definitely welcome a V3 style mapping. You're obviously the master of UVs in these parts, so it's great to have you on board. The existing mapping was just my attempt to get something working so people who wanted to make original textures for Antonia could do that. You might have heard the saying: "perfect is the enemy of done." 😉

I gave some thought on how to support multiple UV mappings for a figure, and I think I've got the answer. The height map I posted a few pages back was a first test. One can actually use Poser to render a texture map for UV mapping A onto a template for UV mapping B and thus convert the texture map into one that works with B. Obviously, there will be some loss in detail, but if the original map has fairly high resolution and appropriate filtering is used, it shouldn't be too bad.
I need to work on the details a bit, but basically there will be a little program that takes as input two .obj files of the same figure with different UV mappings, and outputs a third .obj file that can then be imported into Poser as a prop in order to convert as many textures as one likes. Or maybe if I see that the principle works I'll do it all in Poser Python to generate the conversion object on the fly and set all the parameters for the render while I'm at it.

I mean, don't hold your breath. There are lots of things I have in the queue for Antonia, and besides I have those pesky things called a job and a life. But it will definitely happen.

-- I'm not mad at you, just Westphalian.