Forum: Poser - OFFICIAL


Subject: Texture Frontal projection mapping in Poser 7

shanei1 opened this issue on Mar 19, 2009 · 34 posts


bagginsbill posted Thu, 19 March 2009 at 9:41 AM

> Quote - Not inside Poser.  You can change the mapping itself before you take the > model into Poser, but Poser just uses the existing UV.  

Sigh. Sigh, again.

I will never cease to be amazed that people can make such statements about something being impossible in Poser, just because they do not know how it is done.

Here is how you set up frontal mapping. See that Texture_coords parameter in the Image_Map node? That's where you get to pick the coordinate system. The one you want for frontal mapping is XY. It can be global or local to the model. If global, then rotating the model will have no influence on the pattern - it will always face forward.

The scale needs to be much bigger than 1 - I haven't tested what the underlying units are in this mode, but if you use the default scale of 1, the entire image is very tiny.


Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)