Forum: Poser - OFFICIAL


Subject: Texture Frontal projection mapping in Poser 7

shanei1 opened this issue on Mar 19, 2009 ยท 34 posts


ghonma posted Thu, 19 March 2009 at 10:15 AM

Quote - Sigh. Sigh, again.

I will never cease to be amazed that people can make such statements about something being impossible in Poser, just because they do not know how it is done.

'frontal' mapping isn't planar mapping in XY, global or otherwise. Its what's C4D calls camera mapping, the main difference being that planar mapping is orthographic, while camera mapping applies perspective distortion that matches the settings of your camera. This way it can be used to apply textures to standins in your 3d scene and do 'fake' 3d effects.

Like stewer suggested, the create persp. UV thing is a kind of hackish way of doing it and it can work for some cases. But poser will not do proper camera mapping, no matter how much you insult fellow forum members.