shanei1 opened this issue on Mar 19, 2009 · 34 posts
spedler posted Thu, 19 March 2009 at 10:20 AM
I'm no expert on the Poser shader tree, but what you've shown looks like flat mapping not frontal mapping. True frontal mapping projects the texture from the camera position. Flat mapping projects the texture on a given plane - XY in the example you quoted. The OP mentioned C4D - the image above shows flat and frontal mapping in Cinema. Maybe if you use the global option you mentioned you would get a frontal mapping effect, but that isn't what you've shown.
Steve