odf opened this issue on Oct 27, 2008 · 13933 posts
dphoadley posted Thu, 19 March 2009 at 11:20 PM
Some morphs for opening and closing the downstairs would also be nice. ;=D
DPH
PS: My post above was worded a bit harshly, but I am tired of always coming across great figures, and not being able to use the textures I already have on them. Also, I do believe that a uniformity of texture configuration will help enhance the diversity of character poses within a the discrete figure groups. MY remapped Posette, or my remapped Judy, or even my remapped V4.1 doesn't look the same with say, Danae's Manhattan skin texture, albeit by such means one can establish a family relationship within a render. If you look through my gallery, you'll find a couple of renders where I posed Victoria 3, PosetteV3, and Vic4.1V3 as three sisters consloling each other after having fallen into the family way. I did this be texturing all three with the same skin, and using the same Kozuboro hair.
Also, by having Antonia mapped for V3, she'll be able to tap into an already existing large supply of textures. And too, it'll be much easier for experienced texture artist, or even new ones using the vast amount of V3 tutorials, to create new textures for her, using the tried and true templates that they've already developed before.