toolstech opened this issue on Mar 18, 2009 · 9 posts
toolstech posted Fri, 20 March 2009 at 10:58 AM
Quote - I got confused when you mentioned Project Human, but now I see it was Makehuman things are a little clearer... If I've followed you correctly, then UVS files may be the way to do what you want. Open your grouped OBJ file in UVMapper, and export a UVS file - be sure to select the option to export group information. Then open one of the other OBJs, and import that UVS. Assuming the mesh structure is the same, it will transfer the grouping (and the UV mapping) from the first model to the second.
It may not matter much if you have things sorted out now, but could be worth a try the next time this comes up?
Oops, I didn't even notice I'd missed the 'Make' portion of Makehuman in that first post. Sorry about that.
I just attempted the UVS suggestion It's definitely what I was looking for. ... Edit: I originally was getting an "incompatible facet structure" when I tested this on my re-grouped Poser object, but if I go back to the base.obj that Project Makehuman supplies, it works like a charm.
Thank you!