Forum: Blender


Subject: Rigging question.

rik10463 opened this issue on Mar 20, 2009 ยท 5 posts


rik10463 posted Fri, 20 March 2009 at 11:01 AM

Thanks for the help.. I'm not using any existing poser elements, so I'm not going to worry about Poser's pz2 files. I was just using what I knew about the way Poser's conforming clothes worked. Everything that I am going to use in Blender will be of my own creation. But I'm learning pretty much everything, Other than texturing, from scratch. I'm pretty much done modeling the character, and then I thought about the clothes. I may for ease sake, Chop him up, and build him with the clothes already part of the model, which will ease up rendering time I'm sure. But, if I do decide to add clothes as a separate item, I can just add them to the same armature as the base model. (think that's what you're saying.) I just have to weight paint it separately, right? (Sorry.. like I said Total super newbie to this whole world, always wanted to learn so I'm taking it one step at a time so I'm just making sure that I'm all clear.) Thanks again.. R