shanei1 opened this issue on Mar 19, 2009 · 34 posts
ice-boy posted Fri, 20 March 2009 at 11:13 AM
Quote - Thanks, ghonma. I'll have to give this a try in Poser.
So if I understand this correctly, I can quickly build a library of a few simple background props, mostly boxes or cylinders - simple stuff, based on photos that can be tossed in easily without a lot of manual texture building/straightening etc. Things like windows, doors, paintings, that don't need to be viewed from a lot of different angles, or lit particularly accurately either. Once built, I can position these with certain limitations, but still have some freedom to move them around. I can quickly assemble little "stage props" for demo renders. These should liven up my typical dull demo renders quite a bit.
Am I understanding this correctly?
this is what camera mapping is.
http://www.3dfluff.com/cameramapping/cameramappingtut.htm
http://www.digitalartform.com/archives/2004/11/camera_projecti_1.html