odf opened this issue on Oct 27, 2008 ยท 13933 posts
Dale B posted Fri, 20 March 2009 at 4:09 PM
Good luck and break a leg tonite, odf....... :D
As for the feet, what has been postulated is valid =only= if the figure stays in shoes or sandals. The whole 'two toes are all you need' is otherwise known as the infamous Poser Shovel Foot. It works fine if you only walk straight ahead, wear sandals, etc. It utterly blows if the figure is really throwing its virtual weight around, is moving over uneven surfaces, or doing pretty much anything that introduces vectors in a rotational or angular manner. It isn't a matter of being able to move your toes in consciously independant ways; the big toe is the force point and pivot of the foot, but the other toes -conform- to the surface for grip, added force, or balance. They spread and grip in relation to forces applied from the muscles and the exterior surfaces. If morphs can do it, cool....but so far, the morph jobs I've seen create too much deformation of the digits. Boning can get to be a real pita to keyframe, but if you could ERC the more common motions to the rig, it might do just fine.