Forum: DAZ|Studio


Subject: The "X" Factor Redux -- Advice?

l8sho opened this issue on Mar 17, 2009 ยท 10 posts


RHaseltine posted Sat, 21 March 2009 at 12:31 PM

A shader is what tells the renderer how to draw the surface, including what ti should do with any textures, and there aren't that many of them. A shader preset, which is what you probably mean, can set the material properties, and apply a shader other than the default, for any selected materials and it can, though ti doesn't have to, work with the already present textures. A materials preset does the same thing, but has a set of changes for specific, named materials rather than being applied to all seelcted materials.