Forum: Poser - OFFICIAL


Subject: the phong node

ice-boy opened this issue on Mar 19, 2009 · 91 posts


bagginsbill posted Sat, 21 March 2009 at 1:47 PM

Kawecki,

We're not talking about the Blinn or Phong models. We're talking about the Poser Phong node, Specular node, and Blinn node.

This thread started asking about the Phong node.

As I already said (perhaps you did not read my post) the Poser Phong node does not use camera direction, only incident light angle and normal. So I said don't use it at all.

For human skin, the Poser Blinn node is closest. And I do take into account hair in my skin shaders, which generally run between 40 and 120 nodes. Or when you said "nobody" did you mean me?

That seems to be a pattern lately. Someone says "that's impossible in Poser" and it actually means "only Bagginsbill knows how to do it in Poser".

"Nobody can do it" means "Bagginsbill can do it"

"Nobody pays attention to body hair" means "Bagginsbill pays attention to body hair"


Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)