bernieloehn opened this issue on Mar 22, 2009 · 10 posts
bagginsbill posted Sun, 22 March 2009 at 11:34 AM
I quickly checked it out. It's very primitive at this point - more of a WIP application than something really useful. I don't like the fundamental principle either, which is a fixed number of layers related to each other in a single data flow. You really need directed graphs for serious procedural material work. A single linear flow with only a handful of blending modes is really going to limit your options.
Compare it to MapZone -> http://www.mapzoneeditor.com/
which is also free and much, much more capable.
Also this one -> http://www.filterforge.com/ - not free but can become free pretty easily if you contribute a nice shader.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)