ice-boy opened this issue on Mar 19, 2009 ยท 91 posts
nruddock posted Sun, 22 March 2009 at 2:46 PM
Quote - It's obvious that the preview and render illumination models are different, why???, it's anoying!!
Because the preview (whether it's being done by OpenGL or SreeD) can't be the same a raytraced render.
How close it can get depends on what effects can only be done at render time, e.g. displacement and full shader evaluation.