Forum: DAZ|Studio


Subject: What's the deal with IBL, Uberenvironment, and HSS?

l8sho opened this issue on Mar 20, 2009 · 12 posts


RHaseltine posted Sun, 22 March 2009 at 3:27 PM

Quote - Perfect example: In my DAZ STUDIO  folder, I have several folders: CONTENT, DOCS, SCRIPTS, SHADERS, UNINSTALLERS, etc. However, within the CONTENT folder, in addition to the requisite RUNTIME folder, several of those folders are repeated, namely SCRIPTS, SHADERS, and UNINSTALLERS, but with different content.  I feel like I should be able to consolidate those folders with identical names inside the CONTENT folder, but I'm afraid to touch anything because I didn't set it up like this. It was just sort of in this disarray when I unzipped it. 

Any advice?

No, that's as it should be - the scripts in the ContentScripts folder are scripts you can run yourself, while the Scripts folder directly in the application folder holds scripts that are used by DS itself (such as setting the available parameters for a shader in the Surfaces palette) or are attached to commands (such as the Zero commands in the Parameter palette option menu) which must be in the right place for DS to find them. Similarly the ContentShaders folder holds scripts for applying shaders, while the Shaders folder in the application folder holds the code that the renderer uses. In general you should not move the folders that are outside the Content folder, but you can safely move and renanme the fodlers (except Runtime and data) that are inside the Content folder.