3DNeo opened this issue on Mar 22, 2009 · 16 posts
3DNeo posted Sun, 22 March 2009 at 10:32 PM
Quote - OK, I tested out my theory and it works.
Morph Manager will get rid of them. Sorry, I don't know the link of where MM is. A search here will tell you.
Save your figure in your New figures folder ion your runtime.
Open MM and click on Load File.
Now first thing is to load a pose file.
So, change Files of type to Pose Files. Then load any V4 pose. eg ( V4 Fashion 01 )
Now click on the button that says V4 Fashion 01.pz2 and load in your saved figure Cr2.
Now you will have a + sign beside your BODY group.
Open the BODY group and delet the V4 skin realizim kit Chanels one at a time. select, right click, delete.Save back into your New figure runtime folder or what ever folder you want. Be sure to re-name it so you don't overwrite the original until your sure you want to delete it.
There you go easier than it sounds.
I couldn't find MM here, it is a fairly old program. Also, I work on a Mac platform, but I can use it under Windows so that won't be an issue if a Mac version is not available.
If I can't find it or use it, what about editing the "cr2" as you say in a text editor by hand? That should get rid of them too if you save it back out don't you think? So right now, that may be my only way until this gets reported to "face-off" if they are still around.
Thanks for all the help.
Jeff
Development on: Mac Pro 2008, Duel-Boot OS - Snow Leopard 10.6.6 &
Windows 7 Ultimate 64bit, 2 x 2.8 GHz Quad-Core Intel Xeon , 10GB
800 MHz DDR2 RAM, NVIDIA GeForce 8800GT.