AbacusTafai opened this issue on Jul 06, 2001 ยท 11 posts
bonestructure posted Sat, 07 July 2001 at 4:49 PM
try using this texture on your model, render it in all angles, nore how the mapping is applied, then go into photoshop and paint your texture on the original flat map by following the number grid. That's how I do it anyway
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