Forum: Poser - OFFICIAL


Subject: How are deltas calculated?

Conniekat8 opened this issue on Mar 24, 2009 · 13 posts


Conniekat8 posted Wed, 25 March 2009 at 12:45 AM

Yea, that sounds like the stuff I thought I knew too... the problem that I'm encountering now seems to defy it.

For example, Rig A and Rig B have identical meshes. It's a dress/skirt with body handle bones (but no meshes for actual handles).

Rig A has good rigging, Rig B has morphs/deltas, and a rig with a problem that caused me to revert to Rig A (something with DS to Poser compatibility and back)

Theoretically, I was sure I could create INJ files from Rig B, and inject them into Rig A  (as I said, identical meshes, no grouping differences). When I do this, morphs are offset a bit.

...and I can't use original OBJ's to add morphs to Rig A - it has something to do with DS rigging tools and Morph Loar Pro. I haven't gotten to the bottom of that part yet.... so I was trying to circumvent troubleshooting Morph Loader Pro, and just use INJ's to take my morphs from Rig B to Rig A. 

...I hope what I wrote is making sense, I've been struggling with this for last couple of days, so I'm worn out.

If anyone is using Morph Loader Pro, there's a thread where I'm trying to find out more about that issue here: http://forum.daz3d.com/viewtopic.php?p=1745434#1745434

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