silverblade33 opened this issue on Mar 25, 2009 ยท 4 posts
replicand posted Thu, 26 March 2009 at 1:30 PM
I agree about the male version.
I'm rigging the low poly V4 (16K poly) and she's so much easier to work with. I don't understand why modelers think we need 100K polys per character to achieve realism (in truth, part of what works for me is rendertime subdivision smoothing). The biggest issue that DAZ users will have is that the face is not "beautiful" enough.