odf opened this issue on Oct 27, 2008 · 13933 posts
Spanki posted Fri, 27 March 2009 at 4:24 PM
Quote - Did not intend to create any confusion. The link I posted was an example of a rigging technique that might be convertible to Poser.
Seems like a possibility because the implementation of shape keys in the text resembles the application of JCM's in Poser.
...sorry for the confusion on my part - I was just responding to Timerwolf about the topic of Future Poser Wish Lists / Feature Request. The gist of which is (in my opinion), that we should use the terminology already familiar to Poserites for that, which is JCMs (or more specifically in this case, asking for additional tools/methods of creating and applying JCMs and the like).
But, just to also comment on the rigging aspect... that technique is not really transferable to Poser, since it relies on vertex weighting/mapping, which Poser doesn't have. You can do JCJ (Joint-Controlled-Joint) stuff, but I don't see that as much advantage over JCMs (or even Joint-Controlled-Deformers/magnets) and it adds complexity to the rigging ( additional body-parts == potential end-user confusion).
I wouldn't want to squelch any potential inovation or experimentation, but I just don't see it as a potentially better solution than what's already available with JCM and/or JCD (magnets) and/or Body-Handles.
Cinema4D Plugins (Home of Riptide, Riptide Pro, Undertow, Morph Mill, KyamaSlide and I/Ogre plugins) Poser products Freelance Modelling, Poser Rigging, UV-mapping work for hire.