Analog-X64 opened this issue on Mar 28, 2009 · 17 posts
Analog-X64 posted Sun, 29 March 2009 at 7:08 AM
Quote - It does take a lot of practise to get this right. I'd go along the experimental route. Try before you buy.
Yup.. that is what I'm doing :)
What has me scratching my head, is a simple Boolean operation.
I created a cube and stretched it, I than imported a text as obj. I made the Cube the Positive and the Text as Negative. I grouped them together and renderd, in the hopes that the text would be carved out of the cube. No such luck. Is this a known issue when importing an OBJ vs using a build in primitive?