Forum: 3D Modeling


Subject: Hey gang

Teyon opened this issue on Mar 29, 2009 · 20 posts


ShawnDriscoll posted Sun, 29 March 2009 at 3:54 PM

Quote - Silo is a modeler...unless there's an act of god (or the economy) Nevercenter will keep it a modeler.  Modo is fast on its way of being a full featured app - it's only missing bones for character animation and not all of 401's features were announced...bones could be coming.  The two really complement each other but I'd have to say if you're looking for something you can texture and render in as well as make your model and those were your only choices, then Modo is the way to go and I can say that despite the fact I prefer modeling in Silo.

I came to modo from Hexagon 1.2 which is just a modeler also (for some that don't know).  I still use Hexagon to model very simple quick things and then texture/render in modo.  If I happen to be in modo working on a project already, I'll continue to model/modify in modo.  I still need to master Action Centers in modo though.  Everything else in modo is a cake walk for me.  Though a much powerful cake walk.

www.youtube.com/user/ShawnDriscollCG