odf opened this issue on Oct 27, 2008 · 13933 posts
Diogenes posted Tue, 31 March 2009 at 4:28 AM
Thanks JB123, I think I have some movie files with the guy from Zbrush you mentioned. I get most of what you said. "locked axis morphing" ? does this mean morphing only in z or y? Zbrush has a slider very much like you mention. Do you try to feather the edges of the morph basically spread it subtly out at the edges?
Avoiding sharp changes makes sense. So then smile lines creases-wrinkles is something you might add as a separate morph all its own yes? I know I have to just get in and experiment on my own, but I like to ask questions if I get the chance.
odf: you mention them moving like a rubber sheet? So basically you don't want the edges-vertices bunching up too closely together in any one spot, yes?
Somewhere in this thread was mentioned an idea of groupinng morphs together by using a suffix or prefix to define wheather or not a particular morph plays well with others. I like that idea, though I'm not sure the average user would learn what they meant.