Brog28 opened this issue on Apr 01, 2009 · 7 posts
Rayraz posted Wed, 01 April 2009 at 12:53 PM
No matter how bumpy you make a texture, it wont change the outline of the object, bumpmapping is not built to work that way.
You could model a flow of water with metaballs, but its a difficult thing to achieve a realistic look... and it wont render very quickly.
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