tuxedomask opened this issue on Mar 29, 2009 · 107 posts
hborre posted Thu, 02 April 2009 at 10:00 AM
Pick up a basic photography book on studio lighting. Poser is pretty much the same set up. It is a stage that you build on and populate with actors, props and scenes. Add in the appropriate lighting and you have a simulated environment.
@ice-boy: what color is your simple_color?
@Tuxedomask: Certain lighting situations will accent and bring out definition from a different variety of textures. There is never a happy medium for everything to look right. But adding more lighting will not solve the problem; it will just bog down your system with very lengthy renders and overblown light intensities. In most cases, you may need to tweak Material room settings to bring out more detail from those material types.