jjordache opened this issue on Apr 02, 2009 · 7 posts
melikia posted Thu, 02 April 2009 at 1:00 PM
yep... when you render, render it out to sequential images instead of an actual animation... and then take that frame you want to hold, and duplicate it a few times in postwork. =D Voila - instant camera hold.
otherwise - no clue... havent figured out much of the animation yet =(
Rarer than a hairy egg and madder than a box of frogs....
< o > < o > You've been
VUED! < o > < o >
>
>
O
O