Forum: 3D Modeling


Subject: What you always wanted in your UV mapping software but never dared to ask for

odf opened this issue on Feb 06, 2009 · 49 posts


FranOnTheEdge posted Thu, 02 April 2009 at 1:22 PM

"And even the new Photoshop (CS4) now is able to apply textures to the 3D model directly."

Really?  How?

About seams, yes, anything that makes seams better would be such a boon (can't afford UVLayout).  Tried painting directly in Bodypaint, it was okay but I found the resolution a bit naff.  But I'm looking more into that this Easter.

I prefer painting my own in PhotoShop.

Stacking and annotation are both very helpful ideas, I agree with those.

I sometimes incorporate photographs into one of the layers when I'm painting a map - I think BodyPaint won't let you do that???  But maybe I just haven't gone into that enough yet.

(I use Wings3D UV mapping)

Measure your mind's height
by the shade it casts.

Robert Browning (Paracelsus)

Fran's Freestuff

http://franontheedge.blogspot.com/

http://www.FranOnTheEdge.com